Students' perceptions of the team game tournament towards students' self-efficacy in their speaking ability
Keywords:
Speaking skill, Team Game Tournament (TGT), Self-Efficacy, Students’ perceptionsAbstract
This study discusses students’ perceptions of the Team Game Tournament (TGT) towards students’ self-Efficacy in Their Speaking Ability. This research is motivated by the importance of using teaching speaking methods that are effective and can motivate students to increase their self-efficacy. The purpose of this study was to find out the student’s perceptions in the Team Game Tournament (TGT) Towards students’ self-efficacy in their speaking ability and to find out self-efficacy factors in students. This study used a qualitative approach with a case study design. The data collection instrument used a Likert scale questionnaire and semistructured interviews. Thirty-four participants filled out the questionnaire, and seven participants were interviewed. Data analysis was carried out using descriptive statistics and inductive analysis. The results of this study obtained positive and negative perceptions about Team Game Tournament (TGT) on students’ selfefficacy in their speaking skills and found four factors that could affect students’ self-efficacy, namely mastery experience, vicarious experience, social persuasion, and physiological state.
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