Implementation of Digital Quizizz as A Tool for Technological Innovation in Learning Mathematics of Circle Materials to Increase Student Learning Motivation
Keywords:
Quizizz Application, Circle Material, Motivation, Student Learning OutcomesAbstract
The Quizizzi application can monitor students' understanding of the subject matter teachers teach in digital-based learning. This study aims to examine the implementation of the Quizizz application as a technological innovation tool in mathematics learning, especially in the circle material, to improve student motivation and learning outcomes. The research method used is descriptive qualitative with a case study involving 25 8th-grade students of SMP Negeri 2 Suranenggala, Cirebon Regency. Data were collected through observation, interviews, and documentation, then analyzed descriptively to evaluate the effectiveness of using Quizizz. The results showed that Quizizz increased student motivation by creating an interactive and enjoyable learning atmosphere. Students became more enthusiastic and motivated to understand the circle material that was previously considered difficult. Of the 25 students, 72% (18 students) managed to achieve a score above the Minimum Completion Criteria (KKM), while 28% (7 students) still had not achieved that score. This study makes an important contribution to the field of education by proving that Quizizz can be an effective tool to improve student motivation and learning outcomes, especially in mathematics learning. These findings complement previous studies focusing on other subjects or more general contexts. The practical implications of this study are recommendations for teachers to utilize Quizizz as an innovative learning medium, especially in teaching materials that are considered difficult.